A team with grand ideas of adventure, but no wealth to
pay their entrance to the Undermountain rumored to be lit by the reflection of
gold in every corner. That is, IF you can survive to collect it and keep it
long enough for the bucket-ride back to this world. Thus the 4 of them settled
into a life of waiting for the right opportunity. Kluh always spending “my last
coppers” for another flagon of ale before challenging the other half-orc bouncer
Yagra Stonefist to arm wrestle. Nacho flicking his ears as he converses with Bonnie
the bar-wench; she hanging on his words of daring rescue of some kittens, soon
to learn he was one of those kittens. Izzy priming the cleric Obaya Uday for
more details of the treasures beneath us.
And that’s when the bar-fight began. A human with 3
accomplices sucker-punches the bouncer Yagra, “Pig! Ya likes killing my mates
does ya?! You and your damn Zhentarim scum.” 4 against one (a fair fight
considering the bouncers size and skills) till Kluh joins in to crack 2 human
heads together before holding one between his massive hands for questioning.
Was that the cause of the other 2 running for the front door? Maybe, but I’m
thinking it was the sight of the troll climbing out of the portal maw.
A half
dozen stirges clung to its skin (like lamprey to a shark), while another 3 fly
out and attack the nearest blood source. The dwarf Adrik swatting (miss) at the
one latched to his chest. Durnan reaching under his bar-counter to grab his
famous vorpal blade, “I’ll deal with the troll; you can swat the bugs.”
Nacho, knowing the regenerative nature of a troll, casts Chilling
Touch (misses) hoping to delay its regeneration. Izzy casts Eldritch Blast,
splatting the stirge on Adrik’s chest. Kluh drops the human held in his hands to then 2-handed
clap another stirge buzzing the area. All turn to see Durnan lopping off the troll
head torching it to cauterize the skin to prevent regrowth. “Well fought mates.
Pour them a pint each.”
The crowd’s cheering soon dwindling till a lone clap is
heard from the corner. “Come, come. Drinks for your stories and an offer. I am
Volothamp Geddarm, chronicler and book writer. Maybe you’ve seen my prior print
Guide to Beasts. I’m writing a
new one Guide to the Spirits.
But I tarry. To the point…I’ve misplaced a friend. I offer 10 gold each to find
him. 100 gold each if you can bring him back alive.”
Finally, the break they needed. Seed money to pay their
entrance into the depths. Floon Blagmoor (merchant son) gone 2 nights ago. 30
year old human, red-blonde hair. Last seen in his princely attire at the
Skewered Dragon Inn down at the docks. “Why in such seedy place; I blame his
friend…what was his name? Something like Raeneer. He too missing.” Fortune that
Nacho had a street map. But their steps back into the streets quickly reminded
them of city troubles. Guards holding back the crowd, “Move along. Nothing to
see here.” Other than the 7 bodies; others being led away cuffed. 15 year olds
wrapped up in the gang wars. Faction tattoos still red on their arms.
Soon out of the clean part of town and into the filth of
the dock area. Except for the colorful store with the stuffed purple beholder
displayed in its window (Old Xolob’s Shop). Busted street lights deepen the
shadowy alleys. Down a few more streets till the sign announces Skewered
Dragon. Kluh stepping forward to order cheap ale. “That’ll be 8 copper.” Kluh drawing out 15 copper, “All I have.” As if he can’t count, which draws him
into side games of 3-Dragon Ante
with more “last coppers.” Meanwhile Nacho takes the direct approach mentioning
the names Floon and Raineer. “You mean that pompous rich noble?! Yeah, last I’d
seen Raeneer he was propping up his drunk friend as they left. Yeah, others
followed them out. Haven’t seen any of them since. Not even the mugs that
followed. Those guys? Work at the Candle Lane warehouse.”
Adrik keeps an eye open as they leave; such direct
questions and answers surely drew attention. More streets with busted lights,
till they arrive at the warehouse. A Continual
Flame torch eliminates shadows around the door. As the others hide
around the side, Adrik tries the locked door before announcing, “Open the damn
door. I’ve come for the iron ingots you were supposed to deliver to my smith
shop.” His bluff greeted with the sounds of scuffling. With Izzy unlocking the
door, Adrik enters to continue his bluff only to see 12 bodies scattered about
the stacked crates. And that’s when the birdmen step from behind some crates
and caw in human, “Xanathar sends regards.”
Kluh rushing forward into the fight. Blades and spells
dispatch 2 birds before the last drop their scimitars and raise their
featherless arms, “Give up, give up.” Izzy approaching to cuff her prisoner who
dies (from previous wounds?) in her arms. Which gets the last prisoner cawing now
in orcish, “Tie up pretty boy. Follow yellow signs in sewer.” Clouds of flies
around the bloated human bodies suggest they died days ago. A mixture of
faction tattoos. A search of the warehouse. Adrik finds someone hiding under
tarps in a closet, “Don’t hurt me. I can pay any ransom you demand.” After
explaining we work for Volo searching for Floon, we soon learn he is the Raeneer
friend. “We were jumped after leaving the pub. 5 thugs drug us here but then
another half-dozen other thugs and those Kenku birds busted in and began a
fight. I hid. When the fighting ended, I heard them grab Floon. Kept asking
about the Stone of Golorr; where was it?”
And that’s when the doors busted open with city guards
pouring in, “Stop right there! You’re under arrest. Lord Raeneer? We did not
see you. Are you alright?” The lord explaining us the rescuers, “Let them go.
Unlike you, THEY knew how to follow leads and found me.”
“We’re really going down the sewers?” Which got Kluh lathering himself with olive-oil found in a crate, ”Keeps shit off.” A rusting
metal ladder descending into the stinking depths. Marching order as we follow
the freshly painted yellow snake signs. Till singing echoes from ahead.
Literally a head.
A green ball with eyes floats before us at distance, singing
as it patrols on guard duty. We stealthfully approach till Izzy slips in the
sewer filth. Nacho casting…Command/Flee. “No!” Too late. As
commanded, the Gazer flees in loud volume sounding an alarm. Adrik takes
careful aim (disadvantage) with his xbow firing at the sound as darkness
envelopes the creature long distant, “Thwang.” A hit? Izzy rushing forward to
silence the alarm only to get close enough to see it rising up a shaft, out of
reach.
Scuffling sounds draw Izzy’s vision to the arrows
protruding from murder-holes ringing the shaft. No way to really get at the guards
holding the bows. So Kluh blocks one hole with the flat of his Warhammer while
Adrik blocks the other with his shield. Allowing their allies to enter the
shaft only to glimpse another form descending from above, holding an eye-stalk
of the dead gazer, “Volo sent me in case you need help. I am Miradis.” The
stringed instrument looped over the half-elf’s back suggesting he a bard.
We exit the shaft into a side chamber ledge with a door. Exploring to find the goblin guard who threatened from the murder-hole now aiming within the interior corridor. Kluh and Izzy silence his protests. We continue, soon hearing a human voice, “Not gonna hold. I’m telling ya, we need something thicker.” Miradis sneaks forward to see the threat, spotting a human and duergar on their knees stuffing rags under a door.
We exit the shaft into a side chamber ledge with a door. Exploring to find the goblin guard who threatened from the murder-hole now aiming within the interior corridor. Kluh and Izzy silence his protests. We continue, soon hearing a human voice, “Not gonna hold. I’m telling ya, we need something thicker.” Miradis sneaks forward to see the threat, spotting a human and duergar on their knees stuffing rags under a door.
Nacho sneaks forward to
coach, “I think if you try turning…” They rise into battle. The human soon
panicking and running for another door. The duergar growing, doubling in size
and threat. More than a match for the 4 of us, especially considering the
enraged dwarf Adrik spotting his sworn enemy.
Soon the threat silenced which allows Kluh to smash open
the door the others were so concerned about. The privy stench and the decay of
orc bodies within. But realization their concerns were for the ooze bubbling
out of the hole. “Run!” No door left to enclose the monster. Us too going for
the other door the human had pointed out. And that’s where we find another
princely dressed human crumbled on the floor in a fetal position screaming as
an orc again and again touches him with a flaming fist.
Adrik rushes in to stand over the human (as his shield) while
the others attack the orc. Nacho casts theatrics (Earth-shake) that does
nothing to distract the orc. Who points Burning-Hands at the dwarf.
Maradis casts pyrotechnics (Dancing Lights) to blind the orc with no
effect. Which leaves it to Khul, Adrik, and Nacho to fell the orc.
“Floon I assume? Lord Raeneer told us about the
abduction.” Mistaken identities as they really wanted Raeneer for info about
the missing stone. Miradis interrupting, “I’d love to sit and chat but we have
an overflowing toilet problem…the ooze.” A quick search of the room reveals a
trap-door behind the Mindflayer’s throne. Corridors and eventually stairs up to
another door. That opens into a wine cellar. “Eek.” The barmaid startled at our
presence, “What are you doing in Peabodies Pub cellar?” Nacho the spokesperson
calming her as we accompany her topside to the bar area and out the door to
deliver our prize (Adrik and Kluh stopping to guzzle a pint before departing).
Volo surprised and happy upon seeing Floon, “About that promised
reward. My book sales haven’t prospered as quickly as hoped. Might I interest
you in a tavern instead? Seems prior owners never returned from their
adventuring to start up business. Taxes overdue; I got it at a bargain. Yours
free and clear. Just need to pay the title.” And that’s when Lord Raeneer
enters to find his friend Floon, “Title? The least I can do to repay you for
rescuing us.”
Ah yes, a happy ending. Except for Izzy spotting the male
drow spying from the shadows.


















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